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Metal Hellsinger VR - Concepts and Texturing

Most of my time on Metal: Hellsinger VR was spent translating the UI of the original game to the VR space, but I also did some 2D Concept work!

We made the decision to custom design some VR Hands inspired by the Skins available in the original game. I was in charge of drawing up the designs and then handed them over to our Character Artist Jake Holden, who did a great job translating them and doing his own spin on it.

Later on, we also needed custom skins for the Purgatory DLC Skins and since our Character Artist was unavailable, I was tasked to make those in Substance Painter.

VR Hands Concept for Anger Eyes

VR Hands Concept for Anger Eyes

VR Hands Concept for Morning Star

VR Hands Concept for Morning Star

VR Hands Concept for Dark Devotee

VR Hands Concept for Dark Devotee

3D Sculpting and Texturing by Jake Holden

3D Sculpting and Texturing by Jake Holden

3D Texturing by me

3D Texturing by me